电脑桌面
添加运营动脉到电脑桌面
安装后可以在桌面快捷访问

2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩会员免费优质

2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第1页
1/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第2页
2/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第3页
3/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第4页
4/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第5页
5/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第6页
6/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第7页
7/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第8页
8/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第9页
9/33
2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩_第10页
10/33
BAIN&COMPANYGamingReport2025Breaking Boundaries to Win

AcknowledamentsThe leadership team of Bain & Company 's Global Gaming Sector practice prepared this report, witlspecial direction from Anders C hristofferson, partner and Global Gaming Sector lead, and BrandorRogers, Media practice manager.The authors would like to thank Danielle Schwenker, Iuisa Zhu, Magnus Haug, and Tom Burton for theircontributions to this work. Thanks also to Danielle Erickson, Jef Bauter Eingel, and the editorial team fortheirassistance.olicit writenpermission of Bain&CompanCopyright@2025Bain&Company.,Inc.Alrightsreserved

BAIN&COMPANYUGamingReport2025ContentsBreakingBoundariestoWin,2GamerSurvey:GreatGameplay IsNoLongerEnough.1.............3WiningBeyond the Gam...x....10Squeezed in the Middle:AAA Gaming Studios Must Adapt,16Skipnina theStorefront: Direct Distribution's Growth in Gaming..23

BAIN&COMPANYUGamingReport2025Breakina BoundariestoWinThe video game market has rebounded after the consolidation following the pandemic boom.Bains annual Video Game Consumption Surveyplatform-style games.Their players most highly value social,creative elements and gameplay;graphics aresecondary.Thats been the case fora while for manv gamers but it'seven morepronounced among vounger plaversAAAsudis areadapting.but thevire alsoIhv nimble indies capitalizing onevolving tastes and technology's democratization of gae development and distributionStudios of all sizes are selling more directly to consumers, reducing distribution fees anddeepening relationships with players. Stoking players loveis even more crucial as fans spend more time with favorite franchises through cross-mediaextensionsoncreating a great game, but now, that'sjust the startDanielHongAndersChristoffersonGlobalGamingSectorLead,&Entertainment PracticeAndersVidebaekTomRowlandGamingSectorLead, Europe,GamingSectorLead,Americas

Gamer Survey:Great GameplayIs No Longer EnoughTop games are winning with community building, user-generated contentand innovative revenuemodelsRyAndersChristoffersonAndersVidebaekTomRowlandandMattMadderAtaGlanceThe video game market arew 5% last year to about $219 billion; Bain forecasts4% annualgrowththrough2028.Growth is more concentrated than ever amonast top aames. and one of the most compellingThese games defy traditional rules:Their players value social, creative elements as muchas gameplay and more than graphicsBoth AAA and platform-stylegame developers are looking tobrands for revenuebut plavers remain skeptical outside of mobile aames Thevideo game industrv is rebounding from post-pandemic consdidation. The market grew 5% last yearto around $219 illion in revenue, exchuding hardware, ad ertising, and esports, according to Bainanalysis. We forecast about 4% annual growth through 2028, a normalization after the pandemnic boom But ndusty owthrerm in cncentated. I wel salished t t the mos s ces tsihany entend to be those that were successful in prior years. This ossification has reached new leve...

1、当您付费下载文档后,您只拥有了使用权限,并不意味着购买了版权,文档只能用于自身使用,不得用于其他商业用途(如 [转卖]进行直接盈利或[编辑后售卖]进行间接盈利)。
2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。
3、如文档内容存在违规,或者侵犯商业秘密、侵犯著作权等,请点击“违规举报”。

查找下载文件的指引

一、电脑端

- Windows 系统:按下键盘快捷键 `Ctrl + J`,即可打开下载列表。  

- Mac 系统:按下键盘快捷键 `⌘ + J`,即可打开下载列表。  

二、手机端

1. 打开手机浏览器,点击浏览器右下角的 “≡”(或“更多”)图标。  

2. 在弹出的菜单中找到并点击 “下载内容”(或类似选项),即可查看已下载的文件。  

提示:不同浏览器界面略有差异,若未找到“下载”入口,可尝试在浏览器设置中搜索“下载”关键词。


2025年全球游戏行业报告:突破边界 制胜未来(英文版)-贝恩

确认删除?
会员
教程
收藏
足迹
联系
  • 站长微信
回到顶部